Hi Guys,
I wanted to run a campaign rule set by you guys for feedback. Please post in public so I can solicit as much as possible. The rules are based around the ones from the Generals Comendium and the old Diplomacy game. Please ask away and I am more than willing to send you a .DOC copy if you would like them.
RULES:
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. Rules for the campaign are going to be pretty simple. 5 teams, winner is the one with the most points. The campaign will last 10 turns.
Teams:
1. Bretonnians/Empire (saviors of man)
2. Lizardmen/High Elves/Wood Elves (the old gods)
3. Tomb Kings (dark rising)
4. Chaos (skulls for the skull throne)
5. Orcs and Goblins (WAAAAGGGHHH!!!)
If a faction leaves the game, all of their territories will immediately be emptied and their armies disbanded.
Territories (spaces/zones):
It is going to be a straight land grab game:
1 point for a territory
2 points for a territory with a city
4 points for capitals
Some territories will give bonus points and/or special allocations to those holding them.
Territories will be numbered for simplicity.
Territories are captured by ending a turn in it. They are held until another faction ends a turn in the territory.
Beginning the Game:
Before Turn 1:
Each faction picks a city based on a roll off.
This city is now a capital.
The faction automatically controls that city and each territory that it touches.
Armies:
Minimum number of Armies: 2 (two)
An army represents a standard Warhammer 2000pt army. We know how they are constructed, follow the rules. No griping (gripe * ing) please.
Each Faction will get 1 (one) army for every 8 (eight) points they control on the table. No fractions of armies BUT you do not lose extra armies unless they LOSE A BATTLE. New armies start life in a city or capital.
Each army MUST have a printed list associated with it. This list may change every turn, but must be done BEFORE submitting movement(s).
Movement points will be equal to 1 move per army per turn. All territories cost 1 movement point to access.
All moves will go into the pile and be executed at the same time.
Battles will be fought at either the border or in a territory depending upon how the movements were declared:
1. Movements from adjacent territories into each other will result in a border war. The loser is pushed out of their original territory and the attacker claims it. (neither territory’s special rules apply)
2. Attacks into a space with a non moving army will result in a defender/attacker scenario (territory special rules apply)
3. Two armies move to towards the same space, but neither starts in that space, will result in a battle in the territory (territory special rules apply)
4. More than 2 armies are involved with any of the above, a dice off will occur with the 2 highest roles resolving their battle first. This may result in subsequent battles NOT being fought. Example: Orcs in space 1, Chaos in space 2, Lizards in space 3. Orcs move to 2, chaos to 1, lizards to 1. Orcs and Chaos fight first due to having the highest dice roles, Chaos loses therefore Orcs claim 2. Lizards then move to 1 without a fight.
In the event of a draw, both armies return to their original territory.
The losing army must retreat to its closest zone. If there are not enough points to support the army, it is destroyed. The faction may elect to destroy another army in its place, but it still must retreat. Retreating armies may cross other factions territories.
There are no battered armies, i.e. armies always return to full strength after ANY battle.
Experience:
Armies start with 0 (zero) experience points and cannot go below that number. Experience totals will be posted for all to see.
Wins = +3 points
Draws = +1 point
Lose = -2 points
Benefits:
For each point of Experience, that army may purchase 5pts of Common Magic items OR Ogre Mercenaries. These may be switched each TURN.
Common items DO NOT count towards heroes’ maximum allotted items. These bonus items MAY be duplicates of those already present in the army and of each other. These items may also be given to unit champions.
Standard rules apply. Heroes may carry a standard magic sword AND a bonus one, but CANNOT use both. The hero must choose which weapon set they are using and stick with it.
It is recommended that generals use Gale Force 4 (scraps of paper) or Gale Force 7 (index cards) to demarcate the presence of specific items.
Ogres are purchased from the OK book and there is no minimum unit size nor do they count towards minimums or requirements of the army. Killing them DOES result in victory points. Ogre Bulls, Ironguts and Leadbelchers only. The Ogres cannot join other units.
Bretonnians can take Ogre mercenaries as they simply view them as part of their Empire allies.
------------------------------
Summer Campaign Rule Set
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- montaa ( 306 )
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Summer Campaign Rule Set
-Aaron
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
- montaa ( 306 )
- Resident Trader
- Posts: 375
- Joined: Mon Aug 29, 2005 5:58 am
- Location: Boston, MA
- Contact:
A little back Story for our Campaign
Orlen looked out over the edge of precipice. All the signs he had gathered during the past 12 hours made no sense, but pointed to only one conclusion. This conclusion was slowly marching its hordes from the desert pass to the grasslands below.
Orlen sucked in his breath as he stared at the swelling skeletal mass below. These looked nothing like the dark Vampiric minions of Strigoi or Stirland, they were decked out in full battle gear, marching in order and utterly silent save for the stomp of their feet. The formations reminded him of Orlen of something he had seen years ago, but could not place.
Backing away from the edge, he turned to leave. As he swung his head around Orlen caught the slightest glimpse of blue hurtling at him from his right. The skink barreled into him at full speed. Before he could react the world turned bright white and debris pelted his face and arms.
Recovering quickly Orlen discovered the place he had been watching from was now a smoking crater. The lightening bolt has disintegrated the rock and dirt completely. Looking down to his left he caught the eye of the skink that had saved him.
“Slow humans; do you nothing of the Tomb Kings? They let you watch only to show off.”
“I didn’t even feel the energy building” Orlen remarked as he rubbed the symbol of Sigmar around his neck.
“You would not, the Kings do not gather magical energy the same way your bright wizards do, or even our masters. Come, they know you live and we must hurry.”
Orlen was thinking about the fact that each of the wizard colleges was quite sure they gathered magic in the “correct” way when a chittering sound reached his ears. The skink turned dark green and bolted for the forest. Orlen was fast on his heels as the first huge claw came up over the cliff’s edge.
The sound was louder now and Orlen stole a look back before plunging into the forest. Now completely over the edge of the cliff stood a monstrous scorpion. The creature was staring directly at Orlen and seemed to see straight into his heart. It let loose a silent roar and charged after the flee pair.
Judging from the sounds, the thin trees were not slowing the beast down much. Even with his years spent in the woods, Orlen was losing ground to both the skink and scorpion.
“You don’t have to be the fastest, but I highly recommend not being the slowest,” ironic advice from his ranger mentor so many years ago. Fortunately Orlen had paid attention to the other lessons as well.
He made a beeline for the closest large tree he could find. Scorpions are desert creatures, at least the living, smaller ones, were. Logic dictated that they probably could not climb trees too easily. Just as he was going to leap to the tree, Orlen realized his failure to take into account one more piece of information; the Scorpion had just scaled a 1500 foot cliff.
Panic set in as he changed course yet again. Checking backwards he saw the claws bursting through the underbrush on the other side of the small clearing. It was the glance that cost him. Turning back to look for another escape route, his foot caught a root and he slammed face first into the ground.
The Scorpion reached Orlen in a matter of seconds. The fire of pain burned his lungs as he was scooped up by the powerful claws and bashed against the ground. Through the blurring pain, he saw the tail of the scorpion rise for the killing stroke. He closed his eyes and wished for Sigmar to welcome him with open arms.
Two seconds after he was sure he should be dead, Orlen opened his eyes. The Scorpion was trying to strike, but its tail was being held back by the largest hand Orlen had ever seen. Attached to the hand was a massive arm connected to an 11 foot tall Minotaur, and it appeared to be saving his life.
It finally dawned on the scorpion that its tail was caught on something, far too late to save it from the swing of the axe the cut it mostly in two. Three more quick chops with an axe twice the size of Orlen himself finished off the scorpion. No blood flowed, as the remains of the scorpion crumbled to little more than dust.
The short drop hurt more than it should have, even considering the damage he had already taken. Orlen looked up as the Minotaur walked over to him. For the second time in as many minutes he braced himself for death, as the Minotaurs were famous for their bloodthirstiness.
“Not today human. Death has not come for you yet. Besides, you would not make much of trophy with you small swords and hide armor” stated the grinning Minotaur without a hint of accent.
“He is actually enjoying this” thought Orlen. “What is next I wonder?”
“Death stalks the land from the south. The tomb kings are not welcome here in our dells. Go, gather your human brethren and drive the invaders back to the desert. We can go back to fighting each other when they are gone. You will have safe passage, as will your skink friend, until you reach your cities. Bierdack has spoken, and the forest will listen.”
Orlen picked himself off the ground. Realizing he was mostly bruised, he drank a bit of his pain formula and backed away from the hulking Bierdack. Before he was halfway out the Minotaur picked up his glowing ax and ran off in the other direction. Orlen turned and ran as fast as he could.
Both creatures cleared the glade and one of the large mushrooms grew hands and feet. A small green head in a purple head poked out the top and looked around. Muttering quiet to himself; Yurk busied himself with his second task of scooping up as much of the powdered scorpion as he could.
“So the Beasts want the Humans to muster their armies. The skinks are here, meaning the rest of the lizards cannot be too far behind. And obviously the clattering Kings are up to no good. Oh yes, Grimgash will be most please, most, most pleased” the diminutive goblin muttered to himself as he finished gathering a huge pile of tomb scorpion dust.
Orlen sucked in his breath as he stared at the swelling skeletal mass below. These looked nothing like the dark Vampiric minions of Strigoi or Stirland, they were decked out in full battle gear, marching in order and utterly silent save for the stomp of their feet. The formations reminded him of Orlen of something he had seen years ago, but could not place.
Backing away from the edge, he turned to leave. As he swung his head around Orlen caught the slightest glimpse of blue hurtling at him from his right. The skink barreled into him at full speed. Before he could react the world turned bright white and debris pelted his face and arms.
Recovering quickly Orlen discovered the place he had been watching from was now a smoking crater. The lightening bolt has disintegrated the rock and dirt completely. Looking down to his left he caught the eye of the skink that had saved him.
“Slow humans; do you nothing of the Tomb Kings? They let you watch only to show off.”
“I didn’t even feel the energy building” Orlen remarked as he rubbed the symbol of Sigmar around his neck.
“You would not, the Kings do not gather magical energy the same way your bright wizards do, or even our masters. Come, they know you live and we must hurry.”
Orlen was thinking about the fact that each of the wizard colleges was quite sure they gathered magic in the “correct” way when a chittering sound reached his ears. The skink turned dark green and bolted for the forest. Orlen was fast on his heels as the first huge claw came up over the cliff’s edge.
The sound was louder now and Orlen stole a look back before plunging into the forest. Now completely over the edge of the cliff stood a monstrous scorpion. The creature was staring directly at Orlen and seemed to see straight into his heart. It let loose a silent roar and charged after the flee pair.
Judging from the sounds, the thin trees were not slowing the beast down much. Even with his years spent in the woods, Orlen was losing ground to both the skink and scorpion.
“You don’t have to be the fastest, but I highly recommend not being the slowest,” ironic advice from his ranger mentor so many years ago. Fortunately Orlen had paid attention to the other lessons as well.
He made a beeline for the closest large tree he could find. Scorpions are desert creatures, at least the living, smaller ones, were. Logic dictated that they probably could not climb trees too easily. Just as he was going to leap to the tree, Orlen realized his failure to take into account one more piece of information; the Scorpion had just scaled a 1500 foot cliff.
Panic set in as he changed course yet again. Checking backwards he saw the claws bursting through the underbrush on the other side of the small clearing. It was the glance that cost him. Turning back to look for another escape route, his foot caught a root and he slammed face first into the ground.
The Scorpion reached Orlen in a matter of seconds. The fire of pain burned his lungs as he was scooped up by the powerful claws and bashed against the ground. Through the blurring pain, he saw the tail of the scorpion rise for the killing stroke. He closed his eyes and wished for Sigmar to welcome him with open arms.
Two seconds after he was sure he should be dead, Orlen opened his eyes. The Scorpion was trying to strike, but its tail was being held back by the largest hand Orlen had ever seen. Attached to the hand was a massive arm connected to an 11 foot tall Minotaur, and it appeared to be saving his life.
It finally dawned on the scorpion that its tail was caught on something, far too late to save it from the swing of the axe the cut it mostly in two. Three more quick chops with an axe twice the size of Orlen himself finished off the scorpion. No blood flowed, as the remains of the scorpion crumbled to little more than dust.
The short drop hurt more than it should have, even considering the damage he had already taken. Orlen looked up as the Minotaur walked over to him. For the second time in as many minutes he braced himself for death, as the Minotaurs were famous for their bloodthirstiness.
“Not today human. Death has not come for you yet. Besides, you would not make much of trophy with you small swords and hide armor” stated the grinning Minotaur without a hint of accent.
“He is actually enjoying this” thought Orlen. “What is next I wonder?”
“Death stalks the land from the south. The tomb kings are not welcome here in our dells. Go, gather your human brethren and drive the invaders back to the desert. We can go back to fighting each other when they are gone. You will have safe passage, as will your skink friend, until you reach your cities. Bierdack has spoken, and the forest will listen.”
Orlen picked himself off the ground. Realizing he was mostly bruised, he drank a bit of his pain formula and backed away from the hulking Bierdack. Before he was halfway out the Minotaur picked up his glowing ax and ran off in the other direction. Orlen turned and ran as fast as he could.
Both creatures cleared the glade and one of the large mushrooms grew hands and feet. A small green head in a purple head poked out the top and looked around. Muttering quiet to himself; Yurk busied himself with his second task of scooping up as much of the powdered scorpion as he could.
“So the Beasts want the Humans to muster their armies. The skinks are here, meaning the rest of the lizards cannot be too far behind. And obviously the clattering Kings are up to no good. Oh yes, Grimgash will be most please, most, most pleased” the diminutive goblin muttered to himself as he finished gathering a huge pile of tomb scorpion dust.
-Aaron
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
- montaa ( 306 )
- Resident Trader
- Posts: 375
- Joined: Mon Aug 29, 2005 5:58 am
- Location: Boston, MA
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Movement Penalties
1. I have questions of you folks and would like help on tweaking these.
2. There is not much traffic on the discussion side of things
Conclusion: no it doesnt belong over there because I actually want folks to read it
2. There is not much traffic on the discussion side of things
Conclusion: no it doesnt belong over there because I actually want folks to read it
Rhaalidor wrote:OK, I'll be the first: ????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
Doesn't this belong on the Discussion side of B-town?
-Aaron
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
For the sake of argument, lets say I never look at PMs during the weekend
The internet has evolved again. Please sign up for a dwolla.com account today.
Refs
-
MagickalMemories ( 832 )
- Lord Logorrheic!
- Posts: 16741
- Joined: Thu Sep 04, 2003 11:38 pm
- Location: St. Louis, MO - USA
Montaa has a point.
The discussion side sees very little activity. It's like being a gamer in Siberia... Not a lot of company.
I've noticed that the Amdin seem to be fairly liberal with this particular forum. I'm guessing that it's because they are aware of the problem and know that people aren't going to just flock over there to talk about random stuff. Cracking down on non-trade topics in this forum would likely shut a lot of traffic on BTown down, rather than redirect it to the Discussion side, I'd imagine.
That, of course, just being my theory on it.
If you take a look through the list of topics in this thread, you'll probably find that a quarter or more of them would probably be better suited to that side of the site. I doubt it will happen any time soon, though.
Eric
The discussion side sees very little activity. It's like being a gamer in Siberia... Not a lot of company.
I've noticed that the Amdin seem to be fairly liberal with this particular forum. I'm guessing that it's because they are aware of the problem and know that people aren't going to just flock over there to talk about random stuff. Cracking down on non-trade topics in this forum would likely shut a lot of traffic on BTown down, rather than redirect it to the Discussion side, I'd imagine.
That, of course, just being my theory on it.
If you take a look through the list of topics in this thread, you'll probably find that a quarter or more of them would probably be better suited to that side of the site. I doubt it will happen any time soon, though.
Eric
Lower rating? You ship first.
Give me a sense of humor Lord. Give me the grace to see a joke.
To get some humor out of life and pass it on to other folk.
I think what this situation needs is some imagination.
"...I'm a nerd, and I'm here tonight to stand up for the rights of other nerds.” – Gilbert Lowell
Want my help with a BTR or backout? All messages sent/posted should be in CHRONOLOGICAL order. Otherwise, I just won't read it.
Give me a sense of humor Lord. Give me the grace to see a joke.
To get some humor out of life and pass it on to other folk.
I think what this situation needs is some imagination.
"...I'm a nerd, and I'm here tonight to stand up for the rights of other nerds.” – Gilbert Lowell
Want my help with a BTR or backout? All messages sent/posted should be in CHRONOLOGICAL order. Otherwise, I just won't read it.