Help me add character to a dungeon?
Posted: Wed Mar 17, 2010 4:56 am
Okay, folks.
This is it.
Here's your chance to dazzle me with your imagination and cleverness.
I'm DMing an ongoing AD&D 2e campaign, and the party is heading into Undermountain.
(cue suspenseful music)
I love adding lots of little things to my dungeons. Things that might or might not mear something.
Anything from actual dungeon dressings (a small sack filled wich the skulls of human children) to the inane (Scrawled on the wall in white chalk is 'Beebo Watches!' - the chalk will not rub off).
Random pools of blood (or other liquids)... whatever.
So, here's where I impose on you... fill my dungeon with little details.
I don't need help on encounters or treasures. I'm pretty good on traps, but am always up for a good one (Please, no "Grimtooth's Traps" style auto-killer traps). Just little dungeon dressings that can fill out the small details.
Here's something I've used with success in the past:
The party is traveling through a corridor that seems to be carved directly out of the rock around them. No seams are visible.
The walls are covered in decorative carvings. One wall shows a scene of dwarven forces routing al manner of fell creature. Skeletal legions, goblin hordes, giant clans and the like all fall to their mighty hammers and axes.
The other wall, however, is carved in the visage of a rampaging dragon. If the party looks at it, it seems to be nothing more than a well carved image. As the party moves, however, one of the members notices that the dragon seems to be stalking him. When he looks at the dragon, it's always next to him (everyone can see this). As the individual walks with eyes forward, though, the dragon can be spied stalking him from his peripheral vision (nobody else notices this). The dragon never does anything but follow, and only while in a certain area.
So, hit me up, Bartertown. Give me your dungeon dressings. Do your best (or worst). Dazzle me! LOL
Eric
This is it.
Here's your chance to dazzle me with your imagination and cleverness.
I'm DMing an ongoing AD&D 2e campaign, and the party is heading into Undermountain.
(cue suspenseful music)
I love adding lots of little things to my dungeons. Things that might or might not mear something.
Anything from actual dungeon dressings (a small sack filled wich the skulls of human children) to the inane (Scrawled on the wall in white chalk is 'Beebo Watches!' - the chalk will not rub off).
Random pools of blood (or other liquids)... whatever.
So, here's where I impose on you... fill my dungeon with little details.
I don't need help on encounters or treasures. I'm pretty good on traps, but am always up for a good one (Please, no "Grimtooth's Traps" style auto-killer traps). Just little dungeon dressings that can fill out the small details.
Here's something I've used with success in the past:
The party is traveling through a corridor that seems to be carved directly out of the rock around them. No seams are visible.
The walls are covered in decorative carvings. One wall shows a scene of dwarven forces routing al manner of fell creature. Skeletal legions, goblin hordes, giant clans and the like all fall to their mighty hammers and axes.
The other wall, however, is carved in the visage of a rampaging dragon. If the party looks at it, it seems to be nothing more than a well carved image. As the party moves, however, one of the members notices that the dragon seems to be stalking him. When he looks at the dragon, it's always next to him (everyone can see this). As the individual walks with eyes forward, though, the dragon can be spied stalking him from his peripheral vision (nobody else notices this). The dragon never does anything but follow, and only while in a certain area.
So, hit me up, Bartertown. Give me your dungeon dressings. Do your best (or worst). Dazzle me! LOL
Eric