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Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 3:08 am
by kturock
I was looking around the GW site, after reading some posts here, and I saw the Iron Warriors in the 'collectors' section.
Does that mean they are no longer supported by GW? I didn't see any rules for them in the codex.
Same thing with Cypher.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 3:50 am
by MagickalMemories
Cypher is no longer supported by the rules.
Iron Warriors are not SPECIFICALLY covered right now, they are unaligned with any individual God, so can be represented simply by making the "right" choices in the CSM codex. Regardless of your choices, however, they won't resemble Iron Warrior armies created with the previous edition codex.

Eric

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 3:56 am
by kturock
I was looking through the codex and don't see any 'generic' chaos army rules to make you own army; like out of the 4th ed. SM.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 4:03 am
by MagickalMemories
The codex is VERY different from the previous one. basically, you have three choices:
Undivided (called "Chaos Glory" in the codex... my group calls them "Glory Hole")
Aligned
God Specific ("Marked")

Undivided are just that. either they have NO icon, or you give them the generic Chaos Icon,
Aligned (my term, not the codexes term) are CSM carrying the banner of one specific god. Which banner you canny determines what your extra ability is.
God Specific, or "Marked" CSM, are your Berzerkers, Thousand Sons, Death Guard and Emperor's Children.

You make your own army just by putting your units together. You might use a unit of Emp's Children, one of Berzerkers & 2 units with Chaos Glory, supported by a pair of Lash Demon Princes, a couple units of Obliterators, some bikers and a Defiler.
Bingo... you have your own creation.
Essentially, this codex took away the limitations of what units can and can't be used in the same army and made your Unit Champion's weaker. There's no more creating an army of 4 or 5 "super killer" models who run around attached to units, using them as ablative wounds.

Eric

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 4:13 am
by kturock
I see that. It looks like a return to the old ways. Too bad they nerfed the deamons into generics.
Then again, now you can have an all deamon army. 50% has to be reserved, which is stupid. The chaos gods can't get flight times together, must be using US airlines.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 5:34 am
by JohnHwangBT
MagickalMemories wrote:Cypher is no longer supported by the rules.

Iron Warriors are not SPECIFICALLY covered right now, they are unaligned with any individual God, so can be represented simply by making the "right" choices in the CSM codex. Regardless of your choices, however, they won't resemble Iron Warrior armies created with the previous edition codex.

Eric
Cypher is a MoCU Chaos Lord (or Sorcorer, if one chooses). Or he's a Dark Angel Master. Or a Space Marine Captain. Whatever one likes.

Iron Warriors will resemble the Iron Warriors from every Chaos Codex *except* the immediately preceeding one. :P

Basically, one will need to use a bit of imagination and creativity, and apply a bit of one's own good judgement in determining what sort of Chaos army one fields.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 6:00 am
by kturock
JohnHwangBT wrote:
MagickalMemories wrote:Cypher is no longer supported by the rules.

Iron Warriors are not SPECIFICALLY covered right now, they are unaligned with any individual God, so can be represented simply by making the "right" choices in the CSM codex. Regardless of your choices, however, they won't resemble Iron Warrior armies created with the previous edition codex.

Eric
Cypher is a MoCU Chaos Lord (or Sorcorer, if one chooses). Or he's a Dark Angel Master. Or a Space Marine Captain. Whatever one likes.

Iron Warriors will resemble the Iron Warriors from every Chaos Codex *except* the immediately preceeding one. :P

Basically, one will need to use a bit of imagination and creativity, and apply a bit of one's own good judgement in determining what sort of Chaos army one fields.

umm MoCU?

I have the 4th ed. codex, so are the stats from 4th ed. usuable in 5th?

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 6:36 am
by JohnHwangBT
4E and 5E are compatible. If you're playing Apoc, or a friendly game, there won't be any problem. For competitive play, you'll need to use the 5E stuff exclusively.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 6:51 am
by kturock
ok, but what is MoCU?

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 2:23 pm
by HarlequinZero
kturock wrote:ok, but what is MoCU?
M.ark
o.f
C.haos
U.ndivided

would be my guess.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 2:26 pm
by mrrshann618
Unfortuneatly Cypher has gone the way of many of the cool models. He no longer has any stats and is now just a cool looking model. Kind of like my Xavier model and the doomrider model.
For the CSM book. As already stated there is no longer any legions to choose from. This current codex (which was written for 4th edition) centers more on the renegade warbands like the Red Corsairs than the actual legions themselves. You can still make any legion you want however they are basically the CSM version of Ultramarines.

"technically" there are 4 legions available Those that directly reference the 4 gods. However there is no special organization that must be adhered to. Unlike the previoius codex where you had benefits and restrictions as to which units could be taken (for example a Thousand Suns army could not take bikes, Raptors, or Oblits) this new codex allows you to take whatever units you want. I myself just put together a "Thousand Suns" warband. For personal reasons I've made any unit that was not aligned (such as terminators) to carry the Icon of Tzeench (sp?). This satisfys my own adherance to the legions of old.

In a friendly game I'd let someone play with Cypher I have no problem with others playing named characters. I just do not like named characters in general becuase of what GW does. I was only able to play my Xavier model as Xavier only once before he essentially dissapeared

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 4:23 pm
by Ironhide
Current CSM Codex = no chaos legion specific rules. This equals suckage, from a fluff standpoint.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 5:06 pm
by Norseman
There are a few rumors floating around that there may be a new CSM codex coming out with one or a few specialized legions in it. This one would be more of a stand alone codex like SW or DA, not replacing the current codex.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 6:12 pm
by EZ mac
Norseman wrote:There are a few rumors floating around that there may be a new CSM codex coming out with one or a few specialized legions in it. This one would be more of a stand alone codex like SW or DA, not replacing the current codex.
Yeah I have heard the same thing. But I also heard that there would be options to take real daemons instead of the poopy ones in the CSM codex. I really wouldn't be that surprised if it were to come out right after a new daemon hunter/ sisters book (or right before)

I had a plague marine army in 4th Ed and loved how the rules supported the fluff of the army(special numbers and only certain models/units in ea army). I have gotten back into the death guard and find I have to take the same army time and time again in order to compete. I would be extremly happy if a "legions of chaos" book were to come our.



@op. The ironwarriors arnt that much different from tge last Ed. Tge main change is tge whole no basi option but u can take 3 vindis. I guess having 1less heavy makes a difference and weren't obliderators elites last Ed? But u can take 9 still... Oh and do NOT even try to take dreds, they are the super suckage!

Just take a bunch of CSMs with heavy weps and 2x daemon princes with wings and lash so u cam keep termies away while u shoot them.

Re: Iron Warriors and Cypher

Posted: Wed Dec 30, 2009 6:22 pm
by MagickalMemories
HarlequinZero wrote:
kturock wrote:ok, but what is MoCU?
M.ark
o.f
C.haos
U.ndivided

would be my guess.
That is correct. Using current terminology, though, it should be MoCG (because the Undivided "mark" is now referred to as "Chaos Glory."

mrrshann618 wrote:This current codex (which was written for 4th edition)
That's is actually untrue. Although it was released near the end of 4e, this codex was written with 5e in mind. The previous codex was the only 4e codex

For example, look at the Tzeentch mark's ability (+1 invulnerable save). In 4e, if you put this on bikers, they got a 2+ Invulnerable save when Turbo Boosting. GW never addressed it when they put the faq out, because they knew it wouldn't matter in 5e, where the Turbo Boost save became a cover save.


Eric