Wanting to open a store, have questions and need opinions
Posted: Thu Apr 10, 2014 10:53 pm
Hello btown!
So lately a friend and I have been talking about opening a Brick and Mortar hobby store. We have to drive an hour+ to get to one and even then most are sloppily run, dirty old stores. To get to a decent store you must drive easily 2 hours!
Before we jump into anything though, we are making sure we do heavy homework. Everything from talking to distributors, checking out properties and its monthly bills (rent, utilities, etc), to even setting up open rooms at the local community centre to host "Wargaming" nights to see what the general public has for interest (it'll also show us if there is an interest in the hobby at all in the area). One thing I would like to do is get experiences, opinions, suggestions, etc from the Bartertown community, both store owners and people who go to their FLGS'. We want to make sure we understand everything before we make a final decision.
So for store owners (present and past):
What was the most difficult thing in opening your store?
If you could go back, what would you change?
What can you suggest that would make things easier for a new store owner?
Do you find you must direct your approach towards a single demographic? (example hobbyists, parents, children, etc)
What size is the "perfect" store? Is there a too big? too little?
Do you focus on one product, with other products more as "filler" or do you equalize your store?
Do you find yourself selling more of one thing than another?
We are thinking of including board games, Magic cards, Pokemon cards, etc.. For those of you who also do this, how well do these sell compared to wargames?
How many people run/work the store?
What do you find is the best hours a store should be open for and on what days?
Discount vs income, what are the average discounts you give on your store products? Have you tried different amounts? If so, what happened/why did you change?
Using distributors, how well do they treat you? How is shipping/ordering? Do you find it's easy or a hassle?
How do you layout your merchandise? For example, do you put the sales items in the back so customers must pass the normal or new release stuff first? Do you split the store into easily manageable sections? etc, etc
Do you have anything else that would help us, and anyone else with the same questions, in opening a new store?
Feel free to share your own experiences when you opened your own store or whatever else.
For those of you who are the customers:
What do you look for when you walk into a hobby store?
What annoys you when you are in a hobby store?
Discount vs income: What motivates you to purchase an item? What demotivates you? What kind of discount do you look for when purchasing your hobby goods?
What hours do you like in a hobby store?
Do you find yourself going to the FLGS more for playing or buying? and why?
If there was a locker system in place, where your models would be secured in the store and you didn't have to haul them around, who you pay for a weekly/monthly cost?
If there was a membership card where when you bought an army, you were given a card with your name and army on it (kept at the store) and it had a certain amount of purchases required in each category (so HQ, Troop, Core, Fast, Solo, Warcaster, etc) before you got a free blister/kit for that category, would this interest you in purchasing more at your FLGS?
What keeps you going back?
What made you leave/look elsewhere?
What can you suggest to us, and anyone else looking into this same thing, for opening a store?
Feel free to share experiences and anything else!
Thanks guys! Anything that will help us in our decision would be great!
So lately a friend and I have been talking about opening a Brick and Mortar hobby store. We have to drive an hour+ to get to one and even then most are sloppily run, dirty old stores. To get to a decent store you must drive easily 2 hours!
Before we jump into anything though, we are making sure we do heavy homework. Everything from talking to distributors, checking out properties and its monthly bills (rent, utilities, etc), to even setting up open rooms at the local community centre to host "Wargaming" nights to see what the general public has for interest (it'll also show us if there is an interest in the hobby at all in the area). One thing I would like to do is get experiences, opinions, suggestions, etc from the Bartertown community, both store owners and people who go to their FLGS'. We want to make sure we understand everything before we make a final decision.
So for store owners (present and past):
What was the most difficult thing in opening your store?
If you could go back, what would you change?
What can you suggest that would make things easier for a new store owner?
Do you find you must direct your approach towards a single demographic? (example hobbyists, parents, children, etc)
What size is the "perfect" store? Is there a too big? too little?
Do you focus on one product, with other products more as "filler" or do you equalize your store?
Do you find yourself selling more of one thing than another?
We are thinking of including board games, Magic cards, Pokemon cards, etc.. For those of you who also do this, how well do these sell compared to wargames?
How many people run/work the store?
What do you find is the best hours a store should be open for and on what days?
Discount vs income, what are the average discounts you give on your store products? Have you tried different amounts? If so, what happened/why did you change?
Using distributors, how well do they treat you? How is shipping/ordering? Do you find it's easy or a hassle?
How do you layout your merchandise? For example, do you put the sales items in the back so customers must pass the normal or new release stuff first? Do you split the store into easily manageable sections? etc, etc
Do you have anything else that would help us, and anyone else with the same questions, in opening a new store?
Feel free to share your own experiences when you opened your own store or whatever else.
For those of you who are the customers:
What do you look for when you walk into a hobby store?
What annoys you when you are in a hobby store?
Discount vs income: What motivates you to purchase an item? What demotivates you? What kind of discount do you look for when purchasing your hobby goods?
What hours do you like in a hobby store?
Do you find yourself going to the FLGS more for playing or buying? and why?
If there was a locker system in place, where your models would be secured in the store and you didn't have to haul them around, who you pay for a weekly/monthly cost?
If there was a membership card where when you bought an army, you were given a card with your name and army on it (kept at the store) and it had a certain amount of purchases required in each category (so HQ, Troop, Core, Fast, Solo, Warcaster, etc) before you got a free blister/kit for that category, would this interest you in purchasing more at your FLGS?
What keeps you going back?
What made you leave/look elsewhere?
What can you suggest to us, and anyone else looking into this same thing, for opening a store?
Feel free to share experiences and anything else!
Thanks guys! Anything that will help us in our decision would be great!