Starting a Sisters army with a Black Templar attachment
Posted: Tue Jun 10, 2014 4:28 am
Hello Btowners!
So I have always been a bug guy, my wife dabbled in Grey Knight for a while before she got bored and sold them, so I never really had a Marine army to call my own. It seems like everyone has a Marine army of some sort, even if it is a side thing. So, I have decided that I want to build a Sisters army and have an ally attachment of Black Templars. Sure fluff wise this wouldn't make the best of sense, but, they are both Anti-Psyker and have a really nice Gothic feel to them.
Sisters (and their vehicles) have Shield of Faith special rule that gives them a 6++ and Adamantium Will (+1 to Deny the Witch rolls), Black Templars come with Adamantium Will. Perfect combo of anti-psyker if you ask me!
I want to go shooty with the sisters and counter-assault/assault with the Templars. I've been mulling over the books for a while now and would like some outside opinions. I would like to keep it to normal FOC, so no "Unbound" lists. This way I will have the "Objective Secured" special rule.
I would like to keep it around 1250 Sisters to 750 Black Templars. This number can alter back and forth, so if it is 1200/800 or something that would be fine. As long as there are more Sisters since they will be the "Dominating" force on the battlefield.
Units I am thinking of for the Sisters are:
•Seraphim (jump infantry girls), I like the jump infantry since they have dual pistols and their Act of Faith allows them to get Shred. They can even re-roll failed invul saves from their Shield of Faith! Thinking a unit of 10 with two dual hand flamers would be an awesome jump shooter squad. Being able to shred on 4 flamer templates and 16 bolt pistols is kinda sweet.
•Most likely put Celestine in the unit too. Too bad Canoness' can't take jump packs
•For regular troop Battle Sisters I was thinking units of 5 or 6 with Flamers. Put them inside Immolators with the Twin-linked Heavy Flamer. Most likely 2-3 of these units.
•The Dominion squad looked pleasing to me. 5 or 6 of those with 4 Melta-guns inside an Immolator with Twin-linked Multi-Melta. Their Act of faith gives them ignore cover for a phase.
•1-2 Excorsists seem to fit, and it seems they are taken in almost every list (or at least 1). The Excorsist missile launcher is pretty awesome.
•The Penitent Engine looks cool, the two Heavy Flamers I like, but the open-top AV11 F/S kind of scares me.
The theme, if you haven't noticed, is very flamer heavy. Purge the evil with flames! Meltas are there for the big things.
For the Black Templars, I want them to counter-assault/assault. They are there to protect the Sisters while they purge evil with fire. Units I am thinking of are:
•Termies with Shields and Hammers.
•Chaplain in Termie Armour to go with the Termies. Giving them reroll to hit the first round of combat I think is pretty awesome, especially with Hammers.
•Crusader Squads with Bolt Pistol and Chainsword. Counter-Assaulters.
•Vets with Shields and power weapons maybe?
•Possibly some anti-air tanks or other support tanks for the Sisters
Question is, do you think I could make a decent build with those units? What other units should I be looking at? I have been fiddling with numbers and have come up with this army list, let me know your thoughts!
Sisters: 1215
Thoughts? Opinions? Let me know!
So I have always been a bug guy, my wife dabbled in Grey Knight for a while before she got bored and sold them, so I never really had a Marine army to call my own. It seems like everyone has a Marine army of some sort, even if it is a side thing. So, I have decided that I want to build a Sisters army and have an ally attachment of Black Templars. Sure fluff wise this wouldn't make the best of sense, but, they are both Anti-Psyker and have a really nice Gothic feel to them.
Sisters (and their vehicles) have Shield of Faith special rule that gives them a 6++ and Adamantium Will (+1 to Deny the Witch rolls), Black Templars come with Adamantium Will. Perfect combo of anti-psyker if you ask me!
I want to go shooty with the sisters and counter-assault/assault with the Templars. I've been mulling over the books for a while now and would like some outside opinions. I would like to keep it to normal FOC, so no "Unbound" lists. This way I will have the "Objective Secured" special rule.
I would like to keep it around 1250 Sisters to 750 Black Templars. This number can alter back and forth, so if it is 1200/800 or something that would be fine. As long as there are more Sisters since they will be the "Dominating" force on the battlefield.
Units I am thinking of for the Sisters are:
•Seraphim (jump infantry girls), I like the jump infantry since they have dual pistols and their Act of Faith allows them to get Shred. They can even re-roll failed invul saves from their Shield of Faith! Thinking a unit of 10 with two dual hand flamers would be an awesome jump shooter squad. Being able to shred on 4 flamer templates and 16 bolt pistols is kinda sweet.
•Most likely put Celestine in the unit too. Too bad Canoness' can't take jump packs
•For regular troop Battle Sisters I was thinking units of 5 or 6 with Flamers. Put them inside Immolators with the Twin-linked Heavy Flamer. Most likely 2-3 of these units.
•The Dominion squad looked pleasing to me. 5 or 6 of those with 4 Melta-guns inside an Immolator with Twin-linked Multi-Melta. Their Act of faith gives them ignore cover for a phase.
•1-2 Excorsists seem to fit, and it seems they are taken in almost every list (or at least 1). The Excorsist missile launcher is pretty awesome.
•The Penitent Engine looks cool, the two Heavy Flamers I like, but the open-top AV11 F/S kind of scares me.
The theme, if you haven't noticed, is very flamer heavy. Purge the evil with flames! Meltas are there for the big things.
For the Black Templars, I want them to counter-assault/assault. They are there to protect the Sisters while they purge evil with fire. Units I am thinking of are:
•Termies with Shields and Hammers.
•Chaplain in Termie Armour to go with the Termies. Giving them reroll to hit the first round of combat I think is pretty awesome, especially with Hammers.
•Crusader Squads with Bolt Pistol and Chainsword. Counter-Assaulters.
•Vets with Shields and power weapons maybe?
•Possibly some anti-air tanks or other support tanks for the Sisters
Question is, do you think I could make a decent build with those units? What other units should I be looking at? I have been fiddling with numbers and have come up with this army list, let me know your thoughts!
Sisters: 1215
Templars: 785Celestine -135
-placed inside Seraphims
Seraphim x10 -170
-2 Sisters will exchange for Hand Flamers
Battle Sisters x5 -135
-Flamer
-Hvy-Flamer
-Immolator (Twin-linked Hvy-Flamer is free)
Battle Sisters x5 -135
-Flamer
-Hvy-Flamer
-Immolator (Twin-linked Hvy-Flamer is free)
Battle Sisters x5 -135
-Flamer
-Hvy-Flamer
-Immolator (Twin-linked Hvy-Flamer is free)
Dominions x5 -175
-Melta-gun x4
-Immolator
--Exchange Twin-Linked Flamer for Twin-linked Multi-Melta for free
--Laud Hailer (allows them to re-roll failed Acts of Faith tests - Much needed on LD8)
Exorcist -125
Exorcist -125
Penitent Engine x1 -80
Total: 2000 dead on.Chaplain -120
-Termi Armour
-placed inside Terminator unit
Terminator Assault Squad x5 -225
-All trade in Lightning Claws x2 for Hammer and Shield
Chap and Termi squad inside:
Land Raider Redeemer -240
-I liked the fact it comes with Two Flamestorm Cannons
Crusader Squad x10 -200
-Powerfist x1
-Exchange Boltgun for Chainsword for free
-Rhino
Thoughts? Opinions? Let me know!