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eldars in 6Ed.

Posted: Tue Aug 14, 2012 2:26 am
by kturock
are the wriathgauard & wriathlord units a viable force in 6e?

I've seen a force consisting of:
Army Composition:

HQ:
Eldar Avatar
Elites:
Wraithguard Unit (5) + Warlock
Wraithguard Unit (5) + Warlock
Wraithguard Unit (5) + Warlock

Troops:
Dire Avengers (10) + Exarch
Pathfinders (5)

Fast Attack:
Vyper Jetbike
Vyper Jetbike

Heavy Support:
War Walker Squadron (3)
Wraithlord
Wraithlord

Transport:
Forgeworld Wave Serpent
Forgeworld Wave Serpent

It's supposedly an tournament winning force, but what was good or grath in earlier editions aren't always now.

Re: eldars in 6Ed.

Posted: Tue Aug 14, 2012 11:54 am
by eman1_2
Haven't seen the Eldar in action yet, but only 2 troop choices and both of them pretty weak, means you will have a bad of it for objectives. You can hope for scenarios where elite, fast, or heavy count as scoring, but that isn't always going to happen.

Re: eldars in 6Ed.

Posted: Tue Aug 14, 2012 3:22 pm
by kturock
I see that.. a friend pointed out that it looks like it was a 4th ed. list.

Re: eldars in 6Ed.

Posted: Tue Aug 14, 2012 5:49 pm
by spiralingcadaver
I'm not really sure where you're going with that army. I can't find a clear direction-- care to elaborate what you're thinking? (also, you didn't list a point value, and you're missing any wargear, which makes it way harder to comment on)

General comments, though (other than what eman pointed out)--

-A farseer seems like a powerful and characterful choice
-That's far more low armor values than I'd feel safe about, especially in this edition.

Re: eldars in 6Ed.

Posted: Tue Aug 14, 2012 7:01 pm
by eman1_2
I could see that being effective in 4th edition. Likely where it came from.

Re: eldars in 6Ed.

Posted: Tue Aug 14, 2012 9:52 pm
by kturock
I've seen this list for sale at fee...It's well painted and is listed as a tournament winner.

Since the original is well out of my price range, I was just curious how good of an army it'd be now?
I'm slowly starting up an eldar army. I haven't had 1 since 2nd ed. SM got vehicles, especially LR and eldar had nada but fragile walkers back then. heck, nids had screamer killers [carnifexes], sm had dreads..eldar walkers. even the models were fragile. armourcast was the only ones making 'tanks' for eldar.

I'll be trading/selling off some of my csm as soon as I figure out what i'm keeping and what list will be good. Which will probably be after the new codex is released. [i have over 16k of csm right now.. 49 or so termies, 40 csm, 20 1000 sons, almost 40 plague guard, 40+ emperor's children, 50 or so khorne zerkers, 3 vindis, 2 defilers, 2 dreads, 9 oblits, 2 lr's, 2 preds, 4 rhinos, 3 dp's, almost every named character, [missing huron & typrhus] and almost every hq, 2 spawn, 1 csm modded super heavy, 10 or so bikes, about a dozen raptors, a squad taht can work as possessed or chosen, i think 5 of each havoc and about double that w/ heavy bolters, a gd of nurgle, a8 bloodthirsters. approx.]

Re: eldars in 6Ed.

Posted: Sat Aug 25, 2012 4:32 pm
by Ironhide
In 4th edition that was a good army. The high toughness of the Wraithguard made them hard to kill.

Re: eldars in 6Ed.

Posted: Sat Aug 25, 2012 5:32 pm
by kturock
combined with Deldar it still is. undead/non-dead army.. especially de & Eldar are BB now.