Thousand Sons commission blog: update- obliterator conversio

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MagickalMemories ( 832 )
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Re: Thousand Sons commission blog: update- terminators

Post by MagickalMemories »

Wow.
VERY nicely painted.

So, it's stokerd who is in the way of my Blackwater Gulch models getting painted?
I can just ban him, and we can move forward on MY stuff, you know?...

LOL


Eric
Lower rating? You ship first.

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I think what this situation needs is some imagination.

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3eland ( 76 )
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Re: Thousand Sons commission blog: update- terminators

Post by 3eland »

MagickalMemories wrote:Wow.
VERY nicely painted.

So, it's stokerd who is in the way of my Blackwater Gulch models getting painted?
I can just ban him, and we can move forward on MY stuff, you know?...

LOL


Eric
LOL
~Ryan~
I'm like superman, but without the super.

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spiralingcadaver ( 456 )
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Re: Thousand Sons commission blog: update- terminators

Post by spiralingcadaver »

MagickalMemories wrote:Wow.
VERY nicely painted.

So, it's stokerd who is in the way of my Blackwater Gulch models getting painted?
I can just ban him, and we can move forward on MY stuff, you know?...

LOL


Eric
What's the saying? With absolute power comes absolute moral authority? Something like that?
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

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themailedfist ( 210 )
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Re: Thousand Sons commission blog: update- terminators

Post by themailedfist »

MagickalMemories wrote:

What's the saying? With absolute power comes absolute moral authority? Something like that?
Or great responsibility. Responsibility to look out for #1! Something like that.

--Robert
spiralingcadaver ( 456 )
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Re: Thousand Sons commission blog: update- terminators

Post by spiralingcadaver »

Obliterator conversions, and some explanation

Image
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

If I don't respond in a day or two, please check back, I've forgotten-sorry.
stokerd ( 360 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by stokerd »

Those guys are even better than I expected. Totally awesome-sauce, dude, thanks!
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3eland ( 76 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by 3eland »

Very cool!
~Ryan~
I'm like superman, but without the super.

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spiralingcadaver ( 456 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by spiralingcadaver »

Thanks!

Next update, with yet more words.

And the pics:
Image

Image
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

If I don't respond in a day or two, please check back, I've forgotten-sorry.
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3eland ( 76 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by 3eland »

Very nice, I find most people just glue the tanks shut where I play ha ha. Mind you, having to paint BEFORE glueing together is probably why they do so, they are the kind that likes to build and play and ever so slowly paint them.
Please tell me you are painting a helldrake or a hellbrute or forgefiend. I think they would look SICK in TS theme with your painting.
~Ryan~
I'm like superman, but without the super.

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Re: Thousand Sons commission blog: update- obliterator conve

Post by spiralingcadaver »

Yep, transports get interiors, so when the troops get out, the ramps can come down.

Unfortunately, neither of the big new beasties get featured... I think they were on the table at some point but got dropped... maybe in the future at some point.
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

If I don't respond in a day or two, please check back, I've forgotten-sorry.
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3eland ( 76 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by 3eland »

spiralingcadaver wrote:Yep, transports get interiors, so when the troops get out, the ramps can come down.

Unfortunately, neither of the big new beasties get featured... I think they were on the table at some point but got dropped... maybe in the future at some point.
What else do you have for use in the future or are you allowed to say? ;)
Your work is pretty darn awesome, looking forward to more updates!
~Ryan~
I'm like superman, but without the super.

The rules for Bartertown can be found here: viewtopic.php?f=44&t=45470
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stokerd ( 360 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by stokerd »

Forge world dreadnought (helbrute)
rhinos x3
Land raider x1
Predator x2 - fully magnetzed weapons
Ahriman
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Re: Thousand Sons commission blog: update- obliterator conve

Post by spiralingcadaver »

stokerd wrote:Forge world dreadnought (helbrute)
I always forget they changed the name! Big spiky clanky robot with a crazy dead space marine in it will forever be a chaos dreadnought to me.
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

If I don't respond in a day or two, please check back, I've forgotten-sorry.
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3eland ( 76 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by 3eland »

stokerd wrote:Forge world dreadnought (helbrute)
rhinos x3
Land raider x1
Predator x2 - fully magnetzed weapons
Ahriman
Oh these should be good :)
I am looking forward at how you go about the rhinos. Are you free handing anything on them?
~Ryan~
I'm like superman, but without the super.

The rules for Bartertown can be found here: viewtopic.php?f=44&t=45470
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spiralingcadaver ( 456 )
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Re: Thousand Sons commission blog: update- obliterator conve

Post by spiralingcadaver »

Yup, each will match its unit's markings
True, we love life, not because we are used to living but because we are used to loving. There is always some madness in love. But there is also always some reason in madness.
-Nietzsche

I expect honesty about models' conditions, thank you.

If I don't respond in a day or two, please check back, I've forgotten-sorry.
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