Anyone try Dust?

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Norseman ( 374 )
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Anyone try Dust?

Post by Norseman » Fri Aug 05, 2011 6:38 pm

However bad the title sounds... I really would like to know.

Dust tactics and the associated larger scale tabletop.

The models look REALLY cool.

I was wondering how the rules were. Supposedly Andy Chambers wrote them and he always did ok for 40K.

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kturock ( 566 )
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Re: Anyone try Dust?

Post by kturock » Fri Aug 05, 2011 9:10 pm

someone told me yesterday that andy wrote dust, so I went home and looked it up.

FFG's site has a download of the rules. It doesn't say anything about andy in them.
here's a link to FFG & dust. ... ?eidn=2525

I went to andys site afterwards.
He talks about working on starship troopers, for mongoose, & a couple other things.
He's gotten married & moved to the US and is now working for Blzzard Entertainment on starcraft 2, wings of liberty.
Heh, I was called a Grognard. ;-)
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CMSheats ( 548 )
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Re: Anyone try Dust?

Post by CMSheats » Fri Aug 05, 2011 11:50 pm

I don't know much about Andy, but if he helped make Starcraft 2, he has to be a totally awesome guy. :)
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Whiskyrat ( 2 )
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Re: Anyone try Dust?

Post by Whiskyrat » Mon Aug 08, 2011 3:53 pm

Andy Chambers is working on Dust Warfare - a tabletop miniatures based wargame using the figures/models from Dust Tactics - see the FFG site: ... 173&esem=2

It seems there were demo games using the BETA rules at GenCon Indy: ... 173&esem=1

Steampunk ( 38 )
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Re: Anyone try Dust?

Post by Steampunk » Sat Dec 24, 2011 6:04 am

Dust tactics is great- I traded all my 40k for it. Think of it as a simpler warmachine where all your stats and weapons or on your squads. Stat. Cards. I like it it because itbsets up fast, has excellent models, and can get in a game in under an hour. Paolo parents desigbed the tactics game, but as notes above Andy chambers is working on the tabletop dust tactics that is due out soon.

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themailedfist ( 210 )
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Re: Anyone try Dust?

Post by themailedfist » Sun Dec 25, 2011 2:01 am

DUST: Tactics is...okay. The models are really nice, but the gameplay feels too simplistic - although I have to say you can get through 2-3 scenarios in an hour, it's not really a lot of meat. It's a boardgame with very pretty markers (i.e., the minis) and not a miniatures game that plays on a grid, IMO.

I am largely collecting in preparation for DUST: Warfare, the "true" tabletop game. Being a fan of Andy Chambers designs (Battlefleet Gothic, Starship Troopers) I have high hopes.


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