Shadowspear - Campaign using Historical Forces
Posted: Wed Jun 05, 2019 5:55 pm
Anybody else find the marines to be at a huge disadvantage and incapable of winning most of the missions??? Again, historical forces only - as I too can get heavy weapon (non-primarus) marines and leave a smoking hole in that chaos force.
The Marine force comes in at what almost 100pts over the chaos which is mostly your unimpressive reroll characters (well unimpressive due to how they are equiped) and an OK librarian (lacking - a force weapon?!?)... The force (IMHO) is rife with lack of AP to bust Chaos Armor and don't get me started on the venom crawler... What the hell were they thinking?!?
Yeah, go ahead and try to double tap a venom crawler and see how fast you are charged (and take some shots back that will do something to you vs yours)... The chaos marines have plasma + heavy and will actually eat you up slowely (and usually return to play over and over)... and the Obliterators + Greaters when buffed (and you won't be able to stop that most of the time) are killable if you dump almost all of your fire one them.... and then they frequently return.
I have gone through that campaign twice (and all the missions that you would never see because you wouln't be likely to win vs any semi-competent opponent)... and I was so frustrate the second time through (employing much better tactics) that I blew a fuse and insisted that my opponent return next weekend and enjoy the marine side of things.
I rarely play marines anyway and I am a Chaos Guy.... so, I am all for some OP Chaos Marine/Chaos stuff... but that campaign in historical mode makes no sense - unless it is literally to make the marine player get smashed in the face over and over (and if you have played it then you know you are almost always just desperately trying to hang on for time-out game).
I am sure the marines are suited to many different uses (and I actually think some are a good deal for their points).... but I can't think of a much worse use for them than fighting that chaos force. At best it will be old marine on marine for you... and watch it all go away to armor rolls (but chaos won't experience that even if your opponent lets you set up woods everywhere).
Bleh... Try it out before you respond w/ hypotheticals.
Sean
The Marine force comes in at what almost 100pts over the chaos which is mostly your unimpressive reroll characters (well unimpressive due to how they are equiped) and an OK librarian (lacking - a force weapon?!?)... The force (IMHO) is rife with lack of AP to bust Chaos Armor and don't get me started on the venom crawler... What the hell were they thinking?!?
Yeah, go ahead and try to double tap a venom crawler and see how fast you are charged (and take some shots back that will do something to you vs yours)... The chaos marines have plasma + heavy and will actually eat you up slowely (and usually return to play over and over)... and the Obliterators + Greaters when buffed (and you won't be able to stop that most of the time) are killable if you dump almost all of your fire one them.... and then they frequently return.
I have gone through that campaign twice (and all the missions that you would never see because you wouln't be likely to win vs any semi-competent opponent)... and I was so frustrate the second time through (employing much better tactics) that I blew a fuse and insisted that my opponent return next weekend and enjoy the marine side of things.
I rarely play marines anyway and I am a Chaos Guy.... so, I am all for some OP Chaos Marine/Chaos stuff... but that campaign in historical mode makes no sense - unless it is literally to make the marine player get smashed in the face over and over (and if you have played it then you know you are almost always just desperately trying to hang on for time-out game).
I am sure the marines are suited to many different uses (and I actually think some are a good deal for their points).... but I can't think of a much worse use for them than fighting that chaos force. At best it will be old marine on marine for you... and watch it all go away to armor rolls (but chaos won't experience that even if your opponent lets you set up woods everywhere).
Bleh... Try it out before you respond w/ hypotheticals.
Sean